Search Results
PROCJAM 2014 - Make Something That Makes Something That Isn’t A Game - Dr. Gillian Smith
PROCJAM 2014 - Procedural Doesn’t Mean Random: Generating Interesting Content - Hazel McKendrick
PROCJAM test 2
Gillian Smith @ Goldsmiths - Expressive Design Tools
procjam test
Werewolf in the Wild - Dev Log 002 - ProcJam 2016 - Submission Trailer
PROCJAM 2014 - Involving the Player in Procedural Generation - Darren Grey
Forska - Procedural Game Jame 2014 Project
#7dfps #procjam final test
PROCJAM 2014 - Flow In Procedural Generation - Tom Coxon
PROCJAM 2014 - Closing - Michael Cook
[VOD] PROCJAM 2016 Compilation - Part 4 "God is a Ghost Again, Flickering Werewolves, Hard Puzzles"